#include "ParticleSystem.h"
#include "DataStructure.h"
#include "Debugger.h"
Go to the source code of this file.
Namespaces | |
namespace | ParticleSystems |
Typedefs | |
typedef std::vector< ParticleSystem * > | psList |
The ParticleSystems within the scene. | |
typedef std::vector< ParticleSystem * >::iterator | psListItt |
The iterator for the ParticleSystems. |
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The ParticleSystems within the scene. Stores all the ParticleSystems with in the scene Definition at line 19 of file ParticleSystemManager.h. |
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The iterator for the ParticleSystems. Provides an iterator to perform actions on all the ParticleSystem. Definition at line 25 of file ParticleSystemManager.h. |