applyForce(GraphicsLib::Vector *direction) | ParticleSystems::GravityForce | [virtual] |
applyForce(GraphicsLib::Vector *direction, float *mass) | ParticleSystems::GravityForce | [virtual] |
attenuation | ParticleSystems::Force | |
force | ParticleSystems::Force | |
Force(GraphicsLib::Vector *f, float a) | ParticleSystems::Force | |
GravityForce(GraphicsLib::Vector *f, float a, float m) | ParticleSystems::GravityForce | |
magnitude | ParticleSystems::GravityForce | |
~Force() | ParticleSystems::Force | [virtual] |
~GravityForce() | ParticleSystems::GravityForce |