addForce(Force *f) | ParticleSystems::Solver | |
duration | ParticleSystems::Solver | |
forces | ParticleSystems::Solver | |
forcesItt | ParticleSystems::Solver | |
listForces() | ParticleSystems::Solver | |
nextStep(GraphicsLib::Vector *direction)=0 | ParticleSystems::Solver | [pure virtual] |
nextStep(GraphicsLib::Vector *direction, float *mass)=0 | ParticleSystems::Solver | [pure virtual] |
removeForce(Force *f) | ParticleSystems::Solver | |
Solver(Force *f) | ParticleSystems::Solver | |
Solver() | ParticleSystems::Solver | |
~Solver() | ParticleSystems::Solver | [virtual] |