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ParticleSystems Namespace Reference


Classes

class  CollisionObject
 The CollisionObject Class. More...
class  CollisionRectangle
 The CollisionRectangle Class. More...
class  CollisionSphere
 The CollisionSphere Class. More...
class  DataStructure
 The DataStructure Class. More...
class  Emitter
 The Emitter Class. More...
class  Force
 The Force Class. More...
class  GravityForce
 The GravityForce Class. More...
class  ImgParticle
 The ImgParticle Class. More...
class  Particle
 The Particle Class. More...
class  ParticleSystem
 The ParticleSystem Class. More...
class  ParticleSystemManager
 The ParticleSystemManager Class. More...
class  PlanarEmitter
 The Planar Class. More...
class  PointEmitter
 The PointEmitter Class. More...
class  PointParticle
 The PointParticle Class. More...
class  RandomForce
 The RandomForce Class. More...
class  Solver
 The Solver Class. More...
class  StraightSolver
 The StraightSolver Class. More...
class  StrikeParticle
 The PointParticle Class. More...
struct  TGAHeader
 A struct. More...
struct  TGA
 A struct. More...
class  TGALoader
 The TGALoader Class. More...
class  UniformForce
 The UniformForce Class. More...
class  VectorDS
 The VectorDS Class. More...

Typedefs

typedef int SYSTEMID
 A typedef.
typedef std::vector< ParticleSystem * > psList
 The ParticleSystems within the scene.
typedef std::vector< ParticleSystem
* >::iterator 
psListItt
 The iterator for the ParticleSystems.
typedef std::vector< Particle * > allP
 A typedef for all the Particles.
typedef std::vector< Particle
* >::iterator 
pAllItt
 A typedef for an itterator for all the Particles.
typedef std::vector< Particle * > dead
 A typedef for all the dead Particles.
typedef std::vector< Particle
* >::iterator 
allDeadItt
 A typedef for an iterator for all the dead Particles.
typedef std::vector< CollisionObject * > cObjects
 A typedef for all the CollisionObjects.
typedef std::vector< CollisionObject
* >::iterator 
allcObjects
 A typedef for an itterator for all the CollisionObjects.


Detailed Description

Name: CollisionObject.h

Copyright (c) 2005 University of Bournemouth


Typedef Documentation

typedef std::vector<CollisionObject *>::iterator ParticleSystems::allcObjects
 

A typedef for an itterator for all the CollisionObjects.

Definition at line 44 of file VectorDS.h.

typedef std::vector<Particle *>::iterator ParticleSystems::allDeadItt
 

A typedef for an iterator for all the dead Particles.

Definition at line 38 of file VectorDS.h.

typedef std::vector<Particle *> ParticleSystems::allP
 

A typedef for all the Particles.

Definition at line 29 of file VectorDS.h.

typedef std::vector<CollisionObject *> ParticleSystems::cObjects
 

A typedef for all the CollisionObjects.

Definition at line 41 of file VectorDS.h.

typedef std::vector<Particle *> ParticleSystems::dead
 

A typedef for all the dead Particles.

Definition at line 35 of file VectorDS.h.

typedef std::vector<Particle *>::iterator ParticleSystems::pAllItt
 

A typedef for an itterator for all the Particles.

Definition at line 32 of file VectorDS.h.

typedef std::vector<ParticleSystem *> ParticleSystems::psList
 

The ParticleSystems within the scene.

Stores all the ParticleSystems with in the scene

Definition at line 19 of file ParticleSystemManager.h.

typedef std::vector<ParticleSystem *>::iterator ParticleSystems::psListItt
 

The iterator for the ParticleSystems.

Provides an iterator to perform actions on all the ParticleSystem.

Definition at line 25 of file ParticleSystemManager.h.

typedef int ParticleSystems::SYSTEMID
 

A typedef.

To store the ParticleSystem ID

Definition at line 35 of file ParticleSystem.h.


Generated on Thu Mar 24 11:05:02 2005 for ParticleSystem by  doxygen 1.4.1