Classes | |
class | CollisionObject |
The CollisionObject Class. More... | |
class | CollisionRectangle |
The CollisionRectangle Class. More... | |
class | CollisionSphere |
The CollisionSphere Class. More... | |
class | DataStructure |
The DataStructure Class. More... | |
class | Emitter |
The Emitter Class. More... | |
class | Force |
The Force Class. More... | |
class | GravityForce |
The GravityForce Class. More... | |
class | ImgParticle |
The ImgParticle Class. More... | |
class | Particle |
The Particle Class. More... | |
class | ParticleSystem |
The ParticleSystem Class. More... | |
class | ParticleSystemManager |
The ParticleSystemManager Class. More... | |
class | PlanarEmitter |
The Planar Class. More... | |
class | PointEmitter |
The PointEmitter Class. More... | |
class | PointParticle |
The PointParticle Class. More... | |
class | RandomForce |
The RandomForce Class. More... | |
class | Solver |
The Solver Class. More... | |
class | StraightSolver |
The StraightSolver Class. More... | |
class | StrikeParticle |
The PointParticle Class. More... | |
struct | TGAHeader |
A struct. More... | |
struct | TGA |
A struct. More... | |
class | TGALoader |
The TGALoader Class. More... | |
class | UniformForce |
The UniformForce Class. More... | |
class | VectorDS |
The VectorDS Class. More... | |
Typedefs | |
typedef int | SYSTEMID |
A typedef. | |
typedef std::vector< ParticleSystem * > | psList |
The ParticleSystems within the scene. | |
typedef std::vector< ParticleSystem * >::iterator | psListItt |
The iterator for the ParticleSystems. | |
typedef std::vector< Particle * > | allP |
A typedef for all the Particles. | |
typedef std::vector< Particle * >::iterator | pAllItt |
A typedef for an itterator for all the Particles. | |
typedef std::vector< Particle * > | dead |
A typedef for all the dead Particles. | |
typedef std::vector< Particle * >::iterator | allDeadItt |
A typedef for an iterator for all the dead Particles. | |
typedef std::vector< CollisionObject * > | cObjects |
A typedef for all the CollisionObjects. | |
typedef std::vector< CollisionObject * >::iterator | allcObjects |
A typedef for an itterator for all the CollisionObjects. |
Copyright (c) 2005 University of Bournemouth
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A typedef for an itterator for all the CollisionObjects.
Definition at line 44 of file VectorDS.h. |
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A typedef for an iterator for all the dead Particles.
Definition at line 38 of file VectorDS.h. |
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A typedef for all the Particles.
Definition at line 29 of file VectorDS.h. |
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A typedef for all the CollisionObjects.
Definition at line 41 of file VectorDS.h. |
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A typedef for all the dead Particles.
Definition at line 35 of file VectorDS.h. |
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A typedef for an itterator for all the Particles.
Definition at line 32 of file VectorDS.h. |
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The ParticleSystems within the scene. Stores all the ParticleSystems with in the scene Definition at line 19 of file ParticleSystemManager.h. |
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The iterator for the ParticleSystems. Provides an iterator to perform actions on all the ParticleSystem. Definition at line 25 of file ParticleSystemManager.h. |
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A typedef. To store the ParticleSystem ID Definition at line 35 of file ParticleSystem.h. |