#include <Texture.h>
Public Attributes | |
GLubyte * | imageData |
GLuint | bpp |
GLuint | width |
GLuint | height |
GLuint | texID |
GLuint | type |
Creates a struct for a Texture.
Definition at line 26 of file Texture.h.
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Image Color Depth In Bits Per Pixel |
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Image Height |
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Image Data (Up To 32 Bits) |
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Texture ID Used To Select A Texture |
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Image Type (GL_RGB, GL_RGBA) |
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Image Width |