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Texture Struct Reference

The texture struct. More...

#include <Texture.h>

List of all members.

Public Attributes

GLubyte * imageData
GLuint bpp
GLuint width
GLuint height
GLuint texID
GLuint type


Detailed Description

The texture struct.

Creates a struct for a Texture.

Definition at line 26 of file Texture.h.


Member Data Documentation

GLuint Texture::bpp
 

Image Color Depth In Bits Per Pixel

Definition at line 35 of file Texture.h.

GLuint Texture::height
 

Image Height

Definition at line 43 of file Texture.h.

GLubyte* Texture::imageData
 

Image Data (Up To 32 Bits)

Definition at line 31 of file Texture.h.

GLuint Texture::texID
 

Texture ID Used To Select A Texture

Definition at line 47 of file Texture.h.

GLuint Texture::type
 

Image Type (GL_RGB, GL_RGBA)

Definition at line 51 of file Texture.h.

GLuint Texture::width
 

Image Width

Definition at line 39 of file Texture.h.


The documentation for this struct was generated from the following file:
Generated on Thu Mar 24 11:05:02 2005 for ParticleSystem by  doxygen 1.4.1